The Lost Academy
Hello guest and welcome to The Lost Academy also known as TLA. Here on TLA we rp as our own characters not canons sorry guys. We also have 2 main rules that are.

1. Have Fun
2. HAVE FUN!

see ya

~Head admin: Zero~
The Lost Academy
Hello guest and welcome to The Lost Academy also known as TLA. Here on TLA we rp as our own characters not canons sorry guys. We also have 2 main rules that are.

1. Have Fun
2. HAVE FUN!

see ya

~Head admin: Zero~
The Lost Academy
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This is where you can role-play a Naruto universe using D&D 4E rules.
 
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 Limiter Seal

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Zero
Gennin
Gennin
Zero


Posts : 613
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Join date : 2010-06-12
Age : 36
Location : Behind you....naked....eating a pie...

Shinobi Infomation
Rank: Genin
Health:
Limiter Seal Left_bar_bleue60/60Limiter Seal Empty_bar_bleue  (60/60)
Chakra:
Limiter Seal Left_bar_bleue49/50Limiter Seal Empty_bar_bleue  (49/50)

Limiter Seal Empty
PostSubject: Limiter Seal   Limiter Seal I_icon_minitimeSun Jun 27, 2010 4:56 am

Genkai Fuuin (Limiter Seal)
Ninjutsu (Sealing)
Rank: 6 (B-Class);
Range: Touch;
Target: One creature;
Duration: Permanent or until released;
Saving Throws: Will negates;
Chakra Resistance: Yes;
Chakra Cost: 6.

This seal is a more practical version of the many limiting techniques, used mainly for training. The Genkai Fuuin uses up to 6 seal slots on the target's body, and each must be crafted individually. The Genkai Fuuin can be placed as follow:

  • Arms (up to 2): The Genkai Fuuin, when placed on the arms, bestows a -2 penalty to attack and weapon damage rolls, as well as Strength-, Dexterity-based checks requiring use of the hands especially. The penalty is cumulative for each seal, up to -4.
  • Chest (up to 4): Each Genkai Fuuin placed on the chest reduces the target's Chakra Pool by 10 (minimum 1) and Health by 10 (minimum 1). The target suffers a -2 penalty to Concentration checks per Genkai Fuuin. The penalty is cumulative for each seal, up to 40 chakra and health and -8.
  • Legs (up to 2): Each Genkai Fuuin placed on the legs implies a -2 penalty to unarmed attack and damage rolls, and Strength- and Dexterity-based checks using the legs especially, as well as a speed penalty of -10. The penalty is cumulative for each seal, up to -4 and -20 speed penalty.

The seals can be released by the target and does not provoke an attack of opportunity. The release of the seals are generally accompanied by a strong burst of hot wind or a brief haze around the target.

Expendable Component:
Ink to scribe the seal. Scribing the seals requires a Craft (calligraphy) check (DC 16) to be made, not necessarily by the user, and takes 1 round. If the check was failed, the sealing process will fail without the user noticing until the end.
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